This project has just begun and is still under development. I am using
Worldcraft 3.3 to build a fictional FBI Headquarters complex. The idea was
suggested to me by a group of mod makers who want to build a game featuring FBI
agents (no, not Mulder and Scully). Below are screen shots of the progress thus
far.
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View from outside main entrance.
Front glass will break after about 20 shots. Click image for larger view. |
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View from just inside front lobby
ascending the left stairway. Note the revolving doors to the left and the
hostage_entity behind the information desk. Click image for larger view. |
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View ascending left stairway on the
second floor. I was particularly pleased with the light streaming in the
front windows. Click image for larger view. |
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View ascending right stairway. Note
the door to a second floor office can be seen. The glass beneath the hand
railing is done as a func_illusionary so you can shoot through it. Click image for larger view. |
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View looking out from underneath
the stairway. This view is directly across from the previous position.
Note to the right is ground level office space. We might make it a
conference room or a briefing room of some sort. Click image for larger view. |
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View of the back of the building
which features a covered walkway leading to another
building. Click image for larger view. |
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I have used city1 as the background sky. |