Welcome to the FBI Headquarters Project by Scott Forbes

This project has just begun and is still under development. I am using Worldcraft 3.3 to build a fictional FBI Headquarters complex. The idea was suggested to me by a group of mod makers who want to build a game featuring FBI agents (no, not Mulder and Scully). Below are screen shots of the progress thus far.


For more information please email me at virtualwhitehouse@earthlink.net

View from outside main entrance. Front glass will break after about 20 shots. Click image for larger view.
View from just inside front lobby ascending the left stairway. Note the revolving doors to the left and the hostage_entity behind the information desk. Click image for larger view.
View ascending left stairway on the second floor. I was particularly pleased with the light streaming in the front windows. Click image for larger view.
View ascending right stairway. Note the door to a second floor office can be seen. The glass beneath the hand railing is done as a func_illusionary so you can shoot through it.  Click image for larger view.
View looking out from underneath the stairway. This view is directly across from the previous position. Note to the right is ground level office space. We might make it a conference room or a briefing room of some sort. Click image for larger view.
View of the back of the building which features a covered walkway leading to another building.  Click image for larger view.
  I have used city1 as the background sky.